A downloadable game for Windows

[ABOUT]

Lost and swallowed by darkness, fumble your way through an unfamiliar place in search of a way out.

Goldfish is a short, proof-of-concept demo that seeks to simulate the childhood fear of navigating back to your room through the darkness once you've switched the last of the lights off.

  • Run your hands along walls and feel the ground as you step to remember the path you've taken
  • Rely on your sense of object permanence by touching things around you to remember their location
  • Your memory of the surroundings will fade over time, but it is never safe to rush around in the dark
  • Listen to the sounds of the space around you and pick out landmarks to help find your way
  • Just because something was there moments ago doesn't mean it's still there, and just because there was nothing there before doesn't mean there isn't now...

HEADPHONES STRONGLY RECOMMENDED


[CONTROLS]

WASD - Move

SHIFT - Run

CTRL - Crawl

E - Interact

L/R MOUSE - Touch


[DEVELOPER NOTES]

Goldfish is the result of a one-week self-imposed game jam as a means to create a playable build reflective of a core concept in order to gather feedback. While this built is short, taking only 10-15 minutes to complete, and is lacking some of the features and ideas I had hoped to add before the weeks end, it serves as a groundwork for expansion and is a good reflection of the core concepts I'm wanting to explore.

[WARNING: MAY CONTAIN BUGS]


[CREDITS]

Sounds: All sounds under CC0 via freesound.org
Models: LowPolyAssets, Broken Vector

Published 24 days ago
StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAlabaster Garden
GenreSurvival
Tags3D, Creepy, Exploration, First-Person, Godot, Grayscale, Horror, Indie, Short, Singleplayer

Download

Download
goldfish_0.1a.exe 273 MB

Development log

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